

Berry talks about how this came out of a desire to explore Clarke’s reactions to the events of the game. Clarke spent the original game as a silent protagonist. The biggest change, and one most likely to be noticed by players, is that protagonist Isaac Clarke can now talk. In general, the Dead Space story has seen a similar kind of update as the rest of the classic horror game’s features have for the upcoming remake. The video, part of IGN’s coverage of Dead Space, features senior writer Jo Berry, environment artist Taylor Kingston, and art director Mike Yazijian as they talk about the minor changes made to the game’s narratives. In a new video, Dead Space remake developer EA Motive details some of the changes made to the upcoming horror game’s story.
